Photo apps, games and video editing software like Adobe After Effects will experience up to ten times faster draw call performance by offloading certain tasks from the CPU onto the GPU.īut does your Mac sport modern hardware needed to support Metal’s features? It’s dead simple to determine this for yourself, here’s how. Like on iOS, El Capitan’s Metal significantly reduces the overhead of graphics frameworks such as OpenGL by enabling low-level access to your Mac’s graphics subsystem. In addition to making El Capitan’s user interface and apps perform smoother than before, Metal for Mac is absolutely huge news for game developers and makers of graphics-intensive apps. When OS X 10.11 El Capitan launches this fall, it will feature Metal, a graphics framework Apple originally introduced for iPhones, iPads and iPods following the release of iOS 8 last fall.
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